Kite/CC from range is hard to punish with two melee - use Warrior's Charge/Intercept to close gaps the Rogue can't Shadowstep through alone.
Mirror-ish matchup that comes down to who lands the first double-stun - commit the Rogue's opener the instant the Warrior's stun expires so there's no gap.
Both sides bring the same double-stun opener - whoever's Rogue and Warrior land their CC in the same global usually wins the round.
You out-burst two-healer comps early - go all-in on the first clean CC chain before their second healer can fully mana up.